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Xcom enemy within build order
Xcom enemy within build order








xcom enemy within build order

If you don't have an interrogation going, start either Alien Nav Computer or Alien Power Source.

xcom enemy within build order

Also make sure you aren'tĮver idling on research. It's recommended to bring 2 Arc Throwers and to give at least 1 to a support class with movement bonus. Don't forget to buy andĮquip your Arc Throwers beforehand. In any case, you should try to grab the live alien first mission of the month. The order in which these missions arrive is pretty random. Transfer an interceptor to North America. Launch Satellites to Canada, the USA and Mexico when Satellite Uplink Finishes. Weapon Fragments Research after Arc Thrower. When Workshopįinishes, build Satellite Uplink, excavate if available. If neccesary, sell some alloys and Elerium too.

xcom enemy within build order

Sell corpses and broken UFO parts up to 150 credits. Start 2 satellites and a Workshop immediately afterwards, excavate if available.įirst UFO Arc Thrower Research after Xeno-Biology. Start Xeno-Biology, excavate.įirst Abduction Must arrive before the 7th of June. Either way, if the first abduction happens before the The only variance in the first month is the order in which the first abduction and the first UFO come in. XCOM must attack the Temple Ship before the end of June to avoid a game over condition. Story missions and ignoring optional encounters.

xcom enemy within build order

The second couple months will be spent fighting through The first couple months of the run will be spent taking optional missions and gathering resources.

  • Beam Weapons -> Heavy Lasers -> S.H.I.V.
  • Weapon Fragments -> Experimental Warfare -> build Foundry -> Heavy Weapons Platform -> buy 3-4 S.H.I.V.s.
  • Sectoid Commander Autopsy -> build Psionic Lab.
  • Ethereal Device -> (PSI Armor -> buy PSI Armor, build Gollop Chamber).
  • Hyperwave Communication -> build Hyperwave Relay.
  • (Alien Nav Computer, UFO Power Source) -> New Fighter Craft -> (buy Firestorm, EMP Cannon -> buy EMP Cannon).
  • Xeno-Biology -> (Arc Thrower, build Alien Containment) -> (capture alien -> interrogate alien, capture Outsider) -> Outsider Shard -> buy Skeleton Key.
  • Note that credits are not tallied as they are generally in plentiful supply. The requirements for each mission are below along with recommended squad upgrades. Routing an XCOM speedrun comes down to gathering the materials and research neccesary to unlock the three story missions in the fastest possible way.










    Xcom enemy within build order